78 #ifndef vtkPlaneWidget_h 79 #define vtkPlaneWidget_h 81 #include "vtkInteractionWidgetsModule.h" 98 #define VTK_PLANE_OFF 0 99 #define VTK_PLANE_OUTLINE 1 100 #define VTK_PLANE_WIREFRAME 2 101 #define VTK_PLANE_SURFACE 3 122 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override 132 void SetResolution(
int r);
140 void SetOrigin(
double x,
double y,
double z);
141 void SetOrigin(
double x[3]);
143 void GetOrigin(
double xyz[3]);
150 void SetPoint1(
double x,
double y,
double z);
151 void SetPoint1(
double x[3]);
153 void GetPoint1(
double xyz[3]);
160 void SetPoint2(
double x,
double y,
double z);
161 void SetPoint2(
double x[3]);
163 void GetPoint2(
double xyz[3]);
170 void SetCenter(
double x,
double y,
double z);
171 void SetCenter(
double x[3]);
173 void GetCenter(
double xyz[3]);
180 void SetNormal(
double x,
double y,
double z);
181 void SetNormal(
double x[3]);
183 void GetNormal(
double xyz[3]);
196 vtkGetMacro(Representation,
int);
261 vtkGetObjectMacro(SelectedHandleProperty,
vtkProperty);
271 vtkGetObjectMacro(SelectedPlaneProperty,
vtkProperty);
294 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
297 void OnLeftButtonDown();
298 void OnLeftButtonUp();
299 void OnMiddleButtonDown();
300 void OnMiddleButtonUp();
301 void OnRightButtonDown();
302 void OnRightButtonUp();
313 void SelectRepresentation();
320 void HighlightPlane(
int highlight);
326 void PositionHandles();
327 void HandlesOn(
double length);
329 int HighlightHandle(
vtkProp* prop);
336 void HighlightNormal(
int highlight);
362 void MoveOrigin(
double* p1,
double* p2);
363 void MovePoint1(
double* p1,
double* p2);
364 void MovePoint2(
double* p1,
double* p2);
365 void MovePoint3(
double* p1,
double* p2);
366 void Rotate(
int X,
int Y,
double* p1,
double* p2,
double* vpn);
367 void Spin(
double* p1,
double* p2);
368 void Scale(
double* p1,
double* p2,
int X,
int Y);
369 void Translate(
double* p1,
double* p2);
370 void Push(
double* p1,
double* p2);
384 void CreateDefaultProperties();
386 void GeneratePlane();
abstract superclass for all actors, volumes and annotations
represents an object (geometry & properties) in a rendered scene
abstract base class for most VTK objects
represent surface properties of a geometric object
static void ProcessEvents(vtkObject *object, unsigned long event, void *clientdata, void *calldata)
Handles the char widget activation event.
virtual void SetEnabled(int)
Methods for turning the interactor observer on and off, and determining its state.
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual void RegisterPickers()
Register internal Pickers in the Picking Manager.
create a polygonal sphere centered at the origin
Superclass for algorithms that produce only polydata as output.
a simple class to control print indentation
perform various plane computations
#define VTK_SIZEHINT(...)
create an array of quadrilaterals located in a plane
create a line defined by two end points
map vtkPolyData to graphics primitives
ray-cast cell picker for all kinds of Prop3Ds
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
represent and manipulate 3D points